Creates a wiggle effect with a consistent seed for randomization.
Contributed by:
seedRandom(index, true); wiggle(2, 50)
Creating a wiggle effect on position with a set seed, ensuring the randomness is consistent across renders.
Ideal for dynamic particles, trailing effects, or elements that should “shake” only when in motion.
Great for cyberpunk HUDs, abstract data visualizations, or animated typography experiments.
Ideal for hacker-themed motion design, sci-fi intros, or digital rain effects.
Create flickering neon signs, horror transitions, or simulate faulty tech screens.
Useful for interactive UI animations, physics-based motion, or objects reacting when near another element.
Automates text repetition, ideal for creating scrolling text effects or pattern-based typography.